Ritual Cuts Zine bundle
This digital only bundle comprises The Shattermage, Gangs, crews & criminals and Microbia zines.
The Shattermage
A new class for 5e, the Shattermage. Not your normal homebrew class, the Shattermage approaches character creation with a different idea, and in this book, you get optional progressions that amount to over 300 different unique builds depending on the choices you make.
The Shattermage is mechanically about controlling the battlefield using your reactions, but it's in its various exponentially disastrous afflictions that you will find the depth of this class. It's great for experienced players who want a challenge strategically on the field, but also this Zine comes with a lot of roleplay paths.
What's in this Zine
It is a 28 page .pdf and includes
The ShatterMage Class
1 subclass tree (with different paths to take)
2 optional progression options
1 mini adventure with NPCs, a map and encounters
2 magic items
Gangs, Crews & Criminals
Gangs, Crews and Criminal is a zine with various generators for quick yet deep henchmen, criminal organizations and bosses.
Oftentimes henchmen are discarded as quick canon fodder for players. I feel they could present enticing and engaging encounters that may have the chance to develop into fully fledged quests and memorable NPCs. With this book, I present options to create your own gang, from a small corner crew to a fully fledged organization, alongside a Boss generator and ways to give meaning, history and reason to why they where there in the first place.
What's in this Zine
It is a .zip file containing a 40 page .pdf and 4 mp3s. It includes
An organization generator
A Boss and Lieutenant generator
A solo game to create your crime org's history
A quick reference henchmen chart
Sample Gangs and crews
System Agnostic Organization 'character sheet'
A 5e appendix with 5 subclasses, backgrounds and more
Microbia
Having dabbled in fermenting in another life, creating kim chi, hot sauces, vinegars and helping a friend out with his brewery, I've always thought that the transformation process of foods into new concoctions is fascinating, and doubly so when thinking of it in context within magic and fantasy settings.
This is an ode to fermentation and also a zine filled with adventure hooks, macguffins, items and ideas you can drop in your campaigns. This is our biggest book yet, coming in at 60 pages!
What's in this Zine
It is a 60 page .pdf and includes
System Agnostic Section :
Microbial and fermentation inspired Hexes to drop into your game
Magical Fermentation section
Magical Bacteria
Potion Generator
Benefits Generator
Adventure hooks
Fantasy recipes and items!
5e appendix
A new spell type with new spells : Microbia!
Fermentation guide with existing 5th edition spells
Kombuchar, a new lineage for 5th edition
Microbian Ghosts, a new monster for 5th edition
This digital only bundle comprises The Shattermage, Gangs, crews & criminals and Microbia zines.
The Shattermage
A new class for 5e, the Shattermage. Not your normal homebrew class, the Shattermage approaches character creation with a different idea, and in this book, you get optional progressions that amount to over 300 different unique builds depending on the choices you make.
The Shattermage is mechanically about controlling the battlefield using your reactions, but it's in its various exponentially disastrous afflictions that you will find the depth of this class. It's great for experienced players who want a challenge strategically on the field, but also this Zine comes with a lot of roleplay paths.
What's in this Zine
It is a 28 page .pdf and includes
The ShatterMage Class
1 subclass tree (with different paths to take)
2 optional progression options
1 mini adventure with NPCs, a map and encounters
2 magic items
Gangs, Crews & Criminals
Gangs, Crews and Criminal is a zine with various generators for quick yet deep henchmen, criminal organizations and bosses.
Oftentimes henchmen are discarded as quick canon fodder for players. I feel they could present enticing and engaging encounters that may have the chance to develop into fully fledged quests and memorable NPCs. With this book, I present options to create your own gang, from a small corner crew to a fully fledged organization, alongside a Boss generator and ways to give meaning, history and reason to why they where there in the first place.
What's in this Zine
It is a .zip file containing a 40 page .pdf and 4 mp3s. It includes
An organization generator
A Boss and Lieutenant generator
A solo game to create your crime org's history
A quick reference henchmen chart
Sample Gangs and crews
System Agnostic Organization 'character sheet'
A 5e appendix with 5 subclasses, backgrounds and more
Microbia
Having dabbled in fermenting in another life, creating kim chi, hot sauces, vinegars and helping a friend out with his brewery, I've always thought that the transformation process of foods into new concoctions is fascinating, and doubly so when thinking of it in context within magic and fantasy settings.
This is an ode to fermentation and also a zine filled with adventure hooks, macguffins, items and ideas you can drop in your campaigns. This is our biggest book yet, coming in at 60 pages!
What's in this Zine
It is a 60 page .pdf and includes
System Agnostic Section :
Microbial and fermentation inspired Hexes to drop into your game
Magical Fermentation section
Magical Bacteria
Potion Generator
Benefits Generator
Adventure hooks
Fantasy recipes and items!
5e appendix
A new spell type with new spells : Microbia!
Fermentation guide with existing 5th edition spells
Kombuchar, a new lineage for 5th edition
Microbian Ghosts, a new monster for 5th edition
This digital only bundle comprises The Shattermage, Gangs, crews & criminals and Microbia zines.
The Shattermage
A new class for 5e, the Shattermage. Not your normal homebrew class, the Shattermage approaches character creation with a different idea, and in this book, you get optional progressions that amount to over 300 different unique builds depending on the choices you make.
The Shattermage is mechanically about controlling the battlefield using your reactions, but it's in its various exponentially disastrous afflictions that you will find the depth of this class. It's great for experienced players who want a challenge strategically on the field, but also this Zine comes with a lot of roleplay paths.
What's in this Zine
It is a 28 page .pdf and includes
The ShatterMage Class
1 subclass tree (with different paths to take)
2 optional progression options
1 mini adventure with NPCs, a map and encounters
2 magic items
Gangs, Crews & Criminals
Gangs, Crews and Criminal is a zine with various generators for quick yet deep henchmen, criminal organizations and bosses.
Oftentimes henchmen are discarded as quick canon fodder for players. I feel they could present enticing and engaging encounters that may have the chance to develop into fully fledged quests and memorable NPCs. With this book, I present options to create your own gang, from a small corner crew to a fully fledged organization, alongside a Boss generator and ways to give meaning, history and reason to why they where there in the first place.
What's in this Zine
It is a .zip file containing a 40 page .pdf and 4 mp3s. It includes
An organization generator
A Boss and Lieutenant generator
A solo game to create your crime org's history
A quick reference henchmen chart
Sample Gangs and crews
System Agnostic Organization 'character sheet'
A 5e appendix with 5 subclasses, backgrounds and more
Microbia
Having dabbled in fermenting in another life, creating kim chi, hot sauces, vinegars and helping a friend out with his brewery, I've always thought that the transformation process of foods into new concoctions is fascinating, and doubly so when thinking of it in context within magic and fantasy settings.
This is an ode to fermentation and also a zine filled with adventure hooks, macguffins, items and ideas you can drop in your campaigns. This is our biggest book yet, coming in at 60 pages!
What's in this Zine
It is a 60 page .pdf and includes
System Agnostic Section :
Microbial and fermentation inspired Hexes to drop into your game
Magical Fermentation section
Magical Bacteria
Potion Generator
Benefits Generator
Adventure hooks
Fantasy recipes and items!
5e appendix
A new spell type with new spells : Microbia!
Fermentation guide with existing 5th edition spells
Kombuchar, a new lineage for 5th edition
Microbian Ghosts, a new monster for 5th edition